Photorealism Texture Study - WIP

This WIP is a personal project that focuses on photorealism and matching the still life reference scene. I chose this particular still life because I love how interesting and uniquely weathered each object is. I felt that the different surface properties of each material would make for a fun challenge and would build upon my current skills.

I am modeling everything in Maya, rendering with Renderman, and surfacing with Adobe Substance Painter. Lighting for the turntable done with the Renderman Light Rig provided by Pixar Animation Studios.

Rusted can turntable

Render scene

Render scene

Collected reference material

Collected reference material